Thursday, November 15, 2018

Ideology in Video Games: The Propaganda of Mario, and Galaxies

Today we will talk about how Mario reflects an incredibly problematic pro-space program in the Super Mario Galaxy games. Ideology in video games exists, and I'm here to explain this in clear detail.

 For far too long, people have used the spectre of Gamergate to 'pretend' that games are art and to cover for the ideologies long present in games. Gamergate is gone now, and it was just about the journalists anyways.

Just why does GG come up so often? It seems incredibly unfair to accuse me, a person holding an ideology, of holding an ideology. Get a grip of reality. We're here to talk about Mario's problematic pro-space program, so stop trying to distract me.

All of that twisting over to own the individuals subscribing to a liberal set of political beliefs. It's weary.  God is Not Dead!

Now, Mario wants to explore the known universe, making comrades while jumping from planet to planet. One can barely wonder that the game pushes communism, the main purpose of a pro-space agenda. But it gets worse. Communism is a fancy way to discuss the Lenin-driven approach of science; scientists are the fiends holding us at plumber-point. Who needs to understand the known universe? Not Mario, not gamers. We need only be concerned with conquest, the greatest failing of teh Galaxy games.

Why fight Bowser when he is the one with this conquest goal in mind? He is the anti-space program hero of the games, of all games, and is the only way we can call them art. Gamergate obscured that by labeling games as ideology. Games are not ideology and are not art. Quite simply, there is truth, and lies; science and righteous conquest; Mario and Bowser.