While video games have many capacities for both
entertainment and supplying the gamer with new perspectives, the ability of
video games to depict tradition is especially compelling. One famous example is Okami, which tracks the
Shinto goddess Amaterasu. Another game rising in prominence is Never Alone, which displays Inuit
culture. The game I am writing about, Hoshizora
no Memoria, does not focus on tradition explicitly but shows its role in
modern life. In particular, Hoshizora frames tradition through a few of its
characters who are intimately tied with traditional life – in particular these
characters are tied to the Seitenguu shrine near Hibaragasaki, the town that is
the setting for most of the game. These themes regarding tradition are best
depicted by Komomo Hisakaki’s Shinto performance (as shown below).
Specifically, Hoshizora no Memoria
displays the importance tradition can play in lives in addition to its role in
a modernized world.
Figure 1. Komomo Hisakaki performing the Kagura Dance with a naginata. |
Clad in elaborate dancing costume and with her eyes
closed, Hisakaki dances elegantly with a spear, called a naginata, which
symbolizes cloth to be weaved. This act is called the Kagura Dance, reflecting local
ancient tradition – its purpose: to exercise insidious spirits through bodily
expression.Throughout, she has a serene expression, creating a mystical
atmosphere, Given Komomo’s role in drawing in spirits and appeasing them before
their release, her attitude is appropriate. She must maintain this state of
mind to tackle these spirits; otherwise, they would be far too evasive. Her
movements vary from violent to calm, reflecting her engaging these spirits.
Traditional music plays in parallel to the stirring performance, adding to the
feel of authenticity.
Asides from being cool, the performance conveys
Japanese tradition succinctly and in a very visual manner. At the same time,
Komomo is enhanced as a character from beyond textbook tsunderedom. This
performance transforms Shinto tradition into a powerful feat of nature
deserving awe, which is well-equated with how ancient cultures usually regard
nature.
Despite holding a heavy weapon, Komomo deftly
maneuvers – in this instance, she seems powerful and dexterous to a degree
surpassing most other humans. Her level of preparation, combined with the
aforementioned strength and capability, suggest the importance tradition plays
in her life. A duality exists between the expectation that Komomo is ready for
her role following years of practice and the reality that she exists outside of
this traditional world; after all, she is not a shrine maiden when she goes to
school. That other identity still plays a role in her life, especially based on
the game’s musing that perhaps she has keen supernatural powers even outside of
the shrine. Through showing a Shinto shrine maiden exorcising spirits,
Hoshizora demonstrates both the value and shifted role of tradition in modern
times. In the process, Japanese tradition is both praised and questioned in a
nuanced manner. Similar to the Eskimo game mentioned earlier, this game serves
to preserve cultural tradition in a unique manner. These cultures long predate
recorded media and their inclusion in games must involve some form of
transformation. Then, the goal is not simply preserving tradition from the
forces of modernization and globalization but also displaying its unique value
through manipulation of various media. In particular, ancient culture is
instructive in manners separate but linked to modern culture, so its importance
should be emphasized. One important theme that comes from the cultures of the
Inuits, Native Americans, the Japanese, and other groups (especially non-white
ones) is the value of coinciding with nature. Again, Komomo’s shrine maiden
performance highlights this fact. Furthermore, such endeavors are worthwhile
because studying other cultures is on its own quite cool. As a result,
introducing traditional culture into video games is quite far from blasphemy if
performed well. That is why, in part, Okami
resonated with me.
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